﻿using System;

namespace Valve.VR
{
	// Token: 0x02000573 RID: 1395
	public struct VREvent_Notification_t
	{
		// Token: 0x040013AD RID: 5037
		public ulong ulUserValue;

		// Token: 0x040013AE RID: 5038
		public uint notificationId;
	}
}
